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The Daemons of Chaos are naturally a Chaos aligned race.Ĭhaos Daemons are not the only kind of Daemon in the lore. This was the purpose of the Great Vortex - to drain away most of the excess magic in the world and prevent daemonic invasion. They can only manifest in areas with lots of magic, and will disappear if magic is drained. However they can be trapped, such as in war machines ( Hellcannon) weapons ( The Slayer of Kings) or mortal hosts ( Malus Darkblade). They cannot be truly killed - if their physical form is destroyed they will return to the Realm of Chaos. The Daemons of Chaos are evil creatures of pure magic, who come from another dimension called the Realm of Chaos. In Total War: Warhammer III, the Daemons of Chaos are represented by four playable races, each representing the Chaos Gods: If their Leadership is extremely low, they become Banished!, when they rapidly lose health until they are defeated and their units disappear. However, if their Leadership is low, they start taking damage. In terms of Leadership, Daemon units are similar to Undead units as they are immune to terror and they do not rout.
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This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low) In Total War: Warhammer III, the Daemons of Chaos do not appear as a distinct playable race, but there are many daemon units split between various races. The Daemons of Chaos or Chaos Daemons were a playable army in 8th edition Warhammer Fantasy Battle.